Zesty
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SteamID64 76561198010239925
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SteamID32 STEAM_0:1:24987098
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Signed Up August 20, 2014
Last Posted May 8, 2024 at 3:46 PM
Posts 1627 (0.5 per day)
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#59 Why can't we add a button? in TF2 General Discussion
eeeyttriumThey fucking loved it when he ran Targe in 6s, I'm sure they'd listen.they loved it because

1.) it was star
2.) he wasn't playing 6s

most people hate 6s because of either their preconceived notions of how 6s works (banned classes, extreme tryharding) or because they dislike taking video games seriously. If you want people to actually have people interested in 6s, you do need dumb vids like that, but you also need someone with shitloads of exposure making vids having shitloads of fun playing seriously

I actually talked to the guy about this on seanbud's streamchat one time. He did in fact make some more serious 6es videos, but he said it wasn't really viable for him to make them as they got something like 10x less views than the average vid he made.

posted about 9 years ago
#50 Why can't we add a button? in TF2 General Discussion
CondoMeeeif ur curious about how the average person views tf2, check out /r/tf2Why does it matter that its different?

Because it's TF2
Mechanically 6es is one of the few fps games with quake style dm (although obviously its a lot slower) that doesn't follow quake's gamemodes and weapons/armour pickup system really closely. 5cp isn't something that's in other games, nor is uber advantage. It's something pretty new and I think with the potential for weapons being changed it can have a shifting meta in the same way that mobas do which is something that would also attract a different playerbase.
Unfortunately for Valve to switch their focus to it to a degree they'd make something actually sucessful, then they'd have to stop focusing on other stuff in the game and other games that they currently make (as tf2 is pretty low maintenance for them right now) lose out on a huge amount of potential money for a risk which might not work out.
If tf2 didn't exist and Valve made 6es as a game designed for that format from the offset right now it could probably be very successful in the current climate as it does do some pretty different things.

However, Valve doesn't need to turn the game into anything big as far as this thread goes, all this is asking for is a button as a piece of goodwill. It's basically like Valve saying hey this community has done a ton to make this cool promod go check it out. That doesn't sound particularly unreasonable to me, especially as it's not going to lose them any money as it's not actually competing with anything valve wants to do.
Unless Valve wants to make their own competitive mode there's not any point in them actively snubbing the community of it, and tbh I don't think they're deliberately doing that. They're just a company that's famously shit at communicating with its customers.

posted about 9 years ago
#38 Why can't we add a button? in TF2 General Discussion

It's a fair point but it's not like valve have tried in terms of weapon balance in an attempt to change the meta whatsoever. People seem to act like it's the player's fault in some way that it is the way it is. Valve can't just add weapons which are straight up broken or gimmicks and then expect them to evolve the 6es meta in some way. There are only a few weapons in 6es that are disallowed everywhere and aren't straight up broken which are weapons which the best counter to in 6es is to use the same weapon which actually kills weapon diversity and is often less interesting than watching both classes run the stock. It's also not reasonable for them to expect no whitelist whatsoever when games like dota have bans for heros that are overpowered.

In addition to this, valve and the playerbase places far too much value on what unlocks can do when a huge number of them don't change the way you play the game at all. Valve tries to balance some classes through adding unlocks which make them better, which doesn't really address the problem with the class and also often makes an already specialist class better at its specialist role without making it better at generally. They then don't seem to understand why certain classes are only run as offclasses and not all the time when they don't add weapons which make the class better in any situation outside of what they'd already be doing. See:Reserve Shooter, Rescue Ranger.

I'm sorry but they can't have their cake and eat it too with respect to the meta, if they want to see it change they need to give us something to work with. If their idea of a competitive mode is 12v12 with no whitelist (as a lot of people tend to say their testing mode and what they "balance" around is) then they really have no idea what they're doing.

posted about 9 years ago
#413 what's yo inches/360 in Off Topic
GeknaiirSoarexComangliaNot likely, I disincluded some outliers from the getgo cause I highly doubt the 1 guy who said he used a "6ft/360" or 72in/360
If that was cloridium, he's not joking. There was a thread somewhere (not tftv) talking about his sens but I'm not sure where it is.
You're telling me you actually believe his circlejerk talking about his sens when you've probably never actually seen him pull it off in real life?

You can use literally any ridiculously low cm/360 if you use accel and tbh 6ft is probably doable even without if you have a huge desk and are really tall.
For a while I ran a km/360 with the only mouse movement coming from accel, if you turned the accel off the only way you could tell the mouse was moving was because the jaggies on the side of buildings moved up and down very slightly.

posted about 9 years ago
#35 Why can't we add a button? in TF2 General Discussion

Someone should email Eric Smith asking to add a button linking to playcomp.tf though. They've been more receptive to HL than 6es in the past and I can understand why they wouldn't want to support a company like ESEA but that site just states facts and info about the two gamemodes and covers all the leagues.
The only reason Valve has to not support comp tf2 in a very passive way would be if they were going to release their own form of competitive gamemode using their own meta. If that's the case I think they will need to work with the current leagues anyway as they'd be splitting their own community pretty hard from the start if they didn't.

posted about 9 years ago
#4 prec broke? in Customization

Fuck, I hope this is just you, not again pls.

posted about 9 years ago
#1014 Do you like the song above? in Music, Movies, TV

Not a huge fan of dnb, like some of it but would have liked to have seen some more complex drum patterns.
https://www.youtube.com/watch?v=H7DOzjD-lo8

posted about 9 years ago
#124 i55 in TF2 General Discussion

Would donate to a fundraiser for players coming from basically anywhere outside of Europe unless they're significantly worse than the european teams to a degree that they can't even compete. This community is generous, if there are people who are willing to go if they're funded I don't see the point in not having a fundraiser. The worst that can happen is it doesn't meet the goal and they don't get to go anyway.

posted about 9 years ago
#47 #FreeBaud in TF2 General Discussion

I don't really care that much about baud being banned. I just find it really funny that there's an image hosting website associated with noelisme because I have no idea why that's needed.

posted about 9 years ago
#178 Cheater/Hacker thread in TF2 General Discussion

Aren't accuracy stats just (dmg done)/((shots fired)*(potential dmg per shot))? In that case aren't sniper logs accuracy basically the only thing you can trust fully because even if you aimbot you can't hit all the scattergun pellets from far enough away?
Pretty sure that's why you can get >100% accuracy on weapons because of splash damage/afterburn.

posted about 9 years ago
#168 Cheater/Hacker thread in TF2 General Discussion

I wouldn't go off single logs alone- long term averages are fine but you can have ridiculous games. Also logs sometimes fuck up and give you weird numbers. Pretty sure Ive had a log with 1600 dpm on scout and one with 120% accuracy on sniper. If someone is getting these numbers every game though it's worth looking into.

posted about 9 years ago
#199 Prism HUD & Clean TF2 in Customization

rip having fullbright maps, my game is so dark now :(

posted about 9 years ago
#226 Ipkane mention's TF2's existence in TF2 General Discussion

6es offers a shitload as a competitive gamemode but the only way I'd ever see anyone taking it seriously would be if valve or someone else made a standalone game based around the mode. Mechanically it has a ton of potential and 5cp isn't something that's really there in anything else which is what makes it cool but as long as it's tied to tf2 valve won't want to support it, and people will look down on it.

posted about 9 years ago
#16 'Wallsticking' in TF2 General Discussion

Don't you only stick there for a short amount of time though? Can use it to avoid fall damage in some spots I've noticed but if you're only up there for a few seconds wont people see the roamer jumping up there anyway? Or is it possible to stay there longer by holding the right keys?

posted about 9 years ago
#597 i52 in TF2 General Discussion

Sad I had to leave tonight rather than tomorrow but back home. Loved playing with and talking to everyone there and am already missing you all, even though I barely got to play tf2 the games that I watched were some of the greatest I've ever seen, and the atmosphere around the stage was incredible.

Also glad to have provided Shade with potatoes and a Disney Princesses Cake with the faces of NA players replacing those of the princesses.

posted about 9 years ago
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