capnnofapn
Account Details
SteamID64 76561197999215868
SteamID3 [U:1:38950140]
SteamID32 STEAM_0:0:19475070
Country United States
Signed Up July 27, 2012
Last Posted May 15, 2024 at 10:22 PM
Posts 2136 (0.5 per day)
Game Settings
In-game Sensitivity 12 inches/360
Windows Sensitivity
Raw Input 1
DPI
900
Resolution
1080p
Refresh Rate
420hz (120)
Hardware Peripherals
Mouse vaxee something
Keyboard durgod
Mousepad steelseries something
Headphones AKG EXPENSIVE ONES
Monitor benq 144hz
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#1 Looking to be a moderator! in Off Topic

I've been an internet user for a long time now and it recently struck me that I have never been a moderator on any platform. Ive always held moderators in high esteem, but I never sought to become one myself until now. I know I have no experience, but I promise I will work hard to develop my skills to become the best moderator I can be. If your team has a discord, or if you happen to run a competitive team fortress 2 gaming forum, I would greatly appreciate the opportunity to become a moderator for your team or platform.

Discord: .myls

posted 3 months ago
#18 eSports scene in Esports

The hideous jerseys need to go. Since what you're wearing doesn't really matter for any functional reason, why don't esports players wear stuff that actually looks good? Players could get sponsored by those instagram companies that try to sell you those japanese joggers that make you look like a ninja. Imagine how lame magnus carlsen would look in a houston outlaws jersey.

posted 3 months ago
#2 Looking for an amateur team as medic in Recruitment (looking for team)

I have played several games on TF2center with arram and would like to say that he would be an excellent pick up for a team with newer players. he seems very eager to learn and deals with criticism well even the criticism isnt delivered in the most polite manner. He is putting a lot of effort into learning the game and I'm sure the fruits of his labor will pay off eventually.

posted 4 months ago
#10 what does pocket soldier DO? in TF2 General Discussion

choke roamer

posted 4 months ago
#39 scout lft (main/low advanced) in Recruitment (looking for team)

Weirdly enough, I have not been asked by a single soul to join their LAN team. This must be because everyone assumes I have already been picked up.

feel free to add me on discord: .myls

posted 4 months ago
#8 most depressing tf2 stories in TF2 General Discussion

Overwatch took all the gamer girls away

posted 5 months ago
#7 clans 3 in Off Topic

Attention gamers sign up for the playtest

https://store.steampowered.com/app/2687970/TRIBES_3_Rivals/

posted 5 months ago
#18 Post your favourite fragvideo in Videos

https://www.youtube.com/watch?v=fhn9rJtx45Y

posted 5 months ago
#38 scout lft (main/low advanced) in Recruitment (looking for team)

Bump for rgb.

posted 5 months ago
#1 clans 3 in Off Topic

https://www.youtube.com/watch?v=P9bvc1RyeME

posted 5 months ago
#26 RGB LAN 6 in LAN Discussion

lft

posted 5 months ago
#1 My indie movie idea (investors please read) in The Dumpster

The two main characters are a mildly conservative boomer dad who loves golf and his zoomer mental health liberal daughter with anorexia. The dad is unable to understand her anorexia until she gets the opportunity to explain it to him through golf ("it's like how you are trying to get a lower score!"). Now that the dad understands, they get closer and the daughter starts going along with him on his golf trips, which are really just an excuse for her to burn extra calories walking around all day and carrying his bags.

An important thing to note about the daughter’s characterization is that her anorexia isn’t real anorexia, its like cartoon anorexia. She literally sees herself as being a large person, so she wont get on an elevator if anyone else is on it, goes through every door sideways, and walks 6 feet to the side whenever she needs to walk past someone. I was also thinking part of her backstory could be that they brought her into the doctor because they thought she was dyslexic because she kept misreading their scale, but the doctor figures out what is actually going on.

At the local bar, a man who loves craft beer keeps trying to roofie women, but he fails because they never finish the barleywines and double ipas he orders for them. Eventually though, he finds a girl who loves 11%ipas, realizes how special she is, and switches drinks with her right before she's about about to take her first sip, roofie-ing himself in the process. He wakes up at her place and the two start a loving relationship over their mutual love of high end beer I know my film idea is amazing but working in this B plot will be a challenge for me as a director and screenwriter

Eventually winter time comes and the dad starts to get depressed because he can't golf anymore. his improved relationship with his daughter convinces him to look into mental health and he diagnoses himself with seasonal depression cuz it's not golfing season. This is where I work in the craft beer guy since the dad is gonna turn to alcohol, so they can both meet and talk about their problems. This is where you start to see the role golf dad's wife plays in all of this. Shes always giving him shit for golfing, and she's insecure about her weight and takes it out on her daughter. The craft beer guy helps him realize that he can’t be happy unless he finds someone who can accept him for his interests.

Seeing her dad that she's gotten close to down in the dumps, the daughter suggests they sneak out late at night to go golfing in the snow for shits and giggles. They have a great time but unfortunately the dad walks on top of a frozen water hazard, the ice cracks, and he gets stuck under the ice. The anorexic daughter tries to free him but she lacks the weight needed to free him, which is her big moment where she realizes she isn’t actually enormous. The mom figures out somehow that they went golfing and foresees the danger with her mom powers. She races over and gets there just in time to smash through the ice with her large heavy body. Then there's a bunch of dialogue about how it's great there is a diversity of body sizes in case you get stuck under the ice and need someone to break it. She apologizes to her daughter for taking out her problems on her and the dad survives so that makes it a happy ending. My movie is good because it teaches people to accept themselves and to pursue happiness. what do you guys think?

posted 5 months ago
#5 Medic Speed in TF2 General Discussion
mpwritesThis is great, but hear me out: What if the Medigun borrowed health from it's user, and when it's drained they have to find cover and regenerate before they continue healing

i like this idea because if you fully buff a heavy the medic dies

posted 6 months ago
#22 Why don't 6s have other gamemodes? in TF2 General Discussion
FlipFTWcapnnofapnIn 5cp if you're rotating as the offensive team its probably to get in through a better entrance
On gpit you aren't just choosing a different entrance, you're choosing a whole different area to push into.

rotations on gpit take much longer and are much bigger decisions to make than flipping your combo between big door and choke on gully.

intentions behind rotations are pretty different
Can you clarify this a bit? The way I think of this is that a lot of the intentions are the same (creating temporary imbalance by disturbing static hold positions), it’s just applied at a larger scale. That’s also the general concept I was trying to convey - Ask the question of what does the increased scale positively contribute. With the idea that we should be encouraging faster rotations and faster general gameplay it just seems awkward.
capnnofapnCounter stike is played attack vs defense and there's plenty of room for complexity. The big difference is that CS defusal maps have better balance between A/B than gravelpit so you're more likely to actually have to make a choice about which point to focus on.Uh I mean, I would say the big difference between CS and TF2 is that you don’t have respawns in CS, the timer isn’t an active element (stopwatch), and there isn’t hyper mobile classes to bust chokepoints. This analogy seems a bit scattered, but I don’t really think the “counter strike has better map design” holds too much water, what would be good 6s 3cp map design in your opinion - you said in CS you have to make a choice while TF2 you don’t? Doesn’t that go against what you say earlier about options?

In general I think that there is also a bit of a misunderstanding for options necessarily equaling complexity, the easiest analogy I can think of is that HL has a lot more class & loadout options, but that doesn’t make it necessarily more tactically complex.

in 5cp when you rotate you are just picking another entrance to get through or pressure, on gravelpit a rotation means choosing to engage with a completely different part of the map. The thought process and reasoning behind these are pretty different even if they both consist of your team moving from one door to another. You're right that I contradicted myself about the game mode providing options, however earlier in the thread I brought up that teams might have more options nowadays to defend A than they did in 2010 due to the medic speed buff and overall higher skill of players. Sorry if I said anything confusing. Its kinda hard to talk about a game mode where only a single map for it has ever really been played competitively and the game has changed so much since it was last played.

tf2 and cs are totally different games and the maps and modes need to make tons of different considerations. My point was that you can still have interesting strategic choices in an attack/defense based format if the map and mode are well designed.

edit: I forgot to respond to your question about what a well designed 3cp map would be like. it would be a map where both A and B are considered defensible and players have to make choices about which one to pressure or defend. The consensus for gravelpit is that its basically a 2cp map because you make the attacking team deal with a silly play on A and then the bulk of it is just defending B and C. Its very linear. If teams could actually viably defend A it gets a lot more interesting and the right choice to make might not always be so obvious. Your team could go all in on attacking A and then your flank scout could fuck off to B and get a ton cap time on it before the team reacts to it. From the defenders perspective they have to make the choice to give up on B and use their man advantage to help win the fight on A, or to send a player or two to defend B. Depending on the circumstances, either one could be the right choice. In essence, if 5cp asks you to decide on if youre defending or pushing, gpit style maps should be asking you what youre attacking and what you are defending.

posted 8 months ago
#21 Why don't 6s have other gamemodes? in TF2 General Discussion
BumFreezecapnnofapnThe big difference is that CS defusal maps have better balance between A/B than gravelpit so you're more likely to actually have to make a choice about which point to focus on.the games are completely incomparable and this is nonsense, the difference in cs is you can hold both sites at once because you arent guaranteed to lose 2v5 holds because of time to kill. if u split 3 and 3 in tf2 then neither can hold a 6 man push, especially the point without beam. also in cs theres always been maps where a/b arent balanced and one is very favoured (cobble, mirage)

Yeah if you play try to play tf2 like you play CS its not gonna work out lol. I never suggested splitting your team in half and sending 3 players to each point. I'm just talking about the general idea of making choices about which objective your team chooses to focus on based on the current on state of the game. Sure its not going to look like CS, but there are still different ways teams can approach dealing with both points. For example, instead of going all in on defending B you can hide a roamer on A to force their medic whos team thinks you're just giving up the point completely. I just think that if gravelpit's A point was a bit easier to defend you might have more options for defending A than saccing for their med or sillly gimmicks to buy time, which is why i brought up earlier in the thread that it would be interesting to see how defending A works in 2023 now that meds can move at scout speed. Thank you for bringing up that there are maps that have a point thats clearly better than the other. I'm not a CS player and I wrongfully assumed that any map that wasn't at least somewhat balanced would be thrown away as dogshit and afaik those maps are pretty popular.

posted 8 months ago
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