why tf it was up in the recent discussion ._. sry for necro
Account Details | |
---|---|
SteamID64 | 76561198011558250 |
SteamID3 | [U:1:51292522] |
SteamID32 | STEAM_0:0:25646261 |
Country | Poland |
Signed Up | December 14, 2013 |
Last Posted | May 26, 2024 at 4:57 PM |
Posts | 271 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1 |
Windows Sensitivity | 1 |
Raw Input | 1 |
DPI |
1500 |
Resolution |
1280x1920 |
Refresh Rate |
144 |
Hardware Peripherals | |
---|---|
Mouse | Logitech G703 |
Keyboard | Klawiatura CMStorm QuickFire TK Cherry MX Red |
Mousepad | Dream Machines Pad XL |
Headphones | Shure SRH440 |
Monitor | BenQ XL2411P |
i would also check your pc health because it's far from being new (your cpu was released in 2012) and since you probably play on a hdd that can also lead to performance issues
check disk health, check ram health, the best steps to start
aieraif u legit wanna compare prices use this https://isthereanydeal.com
this plus deals.gg are the best options for buying games cheap, they lead you to the cheapest deal available and have historical price data from various shops
SERNIK
https://www.polonist.com/polish-cheesecake-sernik/
important: if you add raisins to it go to hell
WHERE
BaseStack Łódź
Rewolucji 1905 Roku 45
90-215 Łódź
Polska (Poland)
WHEN
19-21.07.2024, Friday-Sunday (games are in all days)
EVENT LINK
https://poland.tf
https://discord.poland.tf or https://discord.gg/C3TWmwj
SIGN-UPS
going to open on 24.03.2024, 19:00 CET, signup link will be provided on our Discord
SCHEDULE
TBA
TOURNAMENT FORMAT
TBA, tournaments chosen by the players who are signed up, we do an MGE soldier tournament and we are very likely to run a 6v6 tournament as it's probably going to be the most picked up choice
THE OFFER
Entrance fee:
- 300 PLN (65 EUR, 56 GBP, 69 USD) for adult players
- 220 PLN (48 EUR, 41 GBP, 51 USD) for minor players
- 30 PLN (7 EUR, 6 GBP, 7.52 USD) for spectators
Only personal sign-ups for players. There are 95 seats available: 87 in the rooms, 8 on open space organized separately in the venue.
Fee includes:
- one drink for spectators
- full PC rental (240 Hz/144 Hz FHD screen, PC capable of running TF2 on 240 fps, full perhiperals set) for players
LAN experience:
- tournaments for all players signing up, depending on their choice
- tf2pickup.org system available locally for pugging
- entire event is being held in English by people with LAN organization experience since 2018
- venue sells food and beverages, most importantly beer and vodka
+ low overall costs (flights to Warsaw or Łódź), sleeping costs are usually 100-150+ PLN/night, beers in shops are like 1 EUR each, in bars/event venue it's a double price
old players
one of the problems which were in the community was lack of access to cheat feed as some orgs kept it for themselves only, most of them are closed source so you must be friends with them in order to use them
most of them because Arie's cheatfeed which code is 10 years old is still working and some time ago I did some effort in making it more accessible, so now you can self-host it thru Docker which makes it easy to set up anywhere you want including LAN use, which was one of my goals for poLANd.tf 2024 #winter
https://github.com/Arie/tf2_live_stats
I host my own instance but since the codebase is old and probably a bit insecure I don't share access to it publicly but it's super easy to make it work on your own
so now only producers need to make a change (if they want to, big if)
i played on tf2lobby and it was indeed a ground breaking change from pugging on IRC, sadly I don't remember the stack
I remember tho that this site has this "seized by USA something" replacement page when someone does some illegal activity in the web like FTX being a scam recently and that's how this site died basically
tf2center is written in java (cannot disclose what version) if that helps
ETF2L is written in php with ETF2L API v1 being written in Perl
also from early stuff serveme.tf is still up and it's written in Ruby
harrow is a greek god irl with his posture
it's burger only list
-rep
shoutout to:
- basestack for an amazing service, it's been above my expectations for sure (to a point where in some cases they were ready to borrow their own [employees' private] hardware just to ensure everybody are ok with their needs if something would break)
- essentials.tf / printstream for support with everything, without you our production would be way less enjoyable to watch
- wonszu for helping me with various things including getting production/observer pc's with rtx 4090's inside and making some major decisions about the event which led to the outcome you saw yourself
- jmax for devoting himself to the production setup and management
- deli for recreating our event brand from scratch, setting our merch website up, i love the way our logos and pages look like, also our stingers on stream were great, also thanks for cool cider
- sodium for solo managing the tournament (i wasn't a great help for him) and getting some cool belgian beers
- audiofall and antimation for amazing video designs provided
- zuri for creating our entire merch portfolio as well as making photos, helping with reception and making such a beautiful event poster
- mały for taking care of servers and being ready if things would go south and helping with LAN pickup setup
- feno for taking care of various things related to the event like taking care, attempting to get event sponsors etc
- samus and beater for observing the entire event
- beater, benpl, meer, not steven, turbotabs and wan for turning the broadcast into a funny and enjoyable show
- pablo for helping with some tournament shenenigans from the shadows
- hackerspace kraków for sharing us their raspberry pi's (shoutout to an anonymous helper)
- arie for helping with setting up LAN serveme so getting servers to play was a true joy for everybody
- wiethoofd for tips about using cameras over raspberry pi
- dcs and aoshi for sharing their knowledge while we were preparing for the entire thing
- steve seguin for help with vdo.ninja as a developer
- fireside casts for casting matches nobody would watch otherwise while still being interesting to watch
- eric smith from valve for getting our post in and having an in-game notification about the grand final match
- danny for teaching me how to reach out to potential sponsors
- all people who have donated thanks to which we were actually able to make this event happen, including:
+ fr3unen
+ olo
+ whip
+ meer
+ cyanic
+ zambz
+ 0mger
+ bluraf
+ masuj
+ graba
+ audiofall
+ bigzzz
+ taylorswiftfan100
+ others :)
- olo for many cool beers to try out
- teo for epic tekken 8 and guilty gear strive matches
- all players from finland for being such chill and enjoyable and wholesome people
- everybody who dared to drink the green dragon with me
- everybody who attended for creating such a cool atmosphere, i have surpassed my expectations about how happy people will be about overall event organization and getting feedback about having no major problems with servers was a music for my ears
wonderHow long till we get 64bit pickup/servme servers?
RahmedAlso with 64 bit will there be server optimisations/plugins now possible, that weren't with 32 bit?
tf2pickup.org project as far as i know does not need any changes to work
for tf2 servers, srcds (basically source server, what we use to run tf2 servers) will be delivered as a 64-bit thing, meaning stuff relying on it will have to be modified (for example mały's melkortf/tf2-servers Docker images), but things don't have to be rewritten from scratch, in some project there has to be some changes indeed like steph mentioned STAC, but in most of them it's a matter of recompiling it for 64-bit x86 architecture (aka x86_64) and replacing files with the new ones
kindredmore benchmarks
this is on a 13600k
i did tests on the same demo you did
i7-13700k + rtx 3080 ti
xubuntu 23.10 x64 with 6.5.0-17-generic kernel
nvidia-drivers 535.154.05
2560x1440 screen 180hz
32-bit with mastercomfig 9.10.2 (current) medium-low preset, opengl optimizations, no extra models addon
3267 frames 13.047 seconds 250.41 fps ( 3.99 ms/f) 23.891 fps variability
3267 frames 12.763 seconds 255.98 fps ( 3.91 ms/f) 20.450 fps variability
3267 frames 12.741 seconds 256.42 fps ( 3.90 ms/f) 20.450 fps variability
64-bit, same settings
3267 frames 9.833 seconds 332.24 fps ( 3.01 ms/f) 31.268 fps variability
3267 frames 9.707 seconds 336.55 fps ( 2.97 ms/f) 28.827 fps variability
3267 frames 9.905 seconds 329.84 fps ( 3.03 ms/f) 30.406 fps variability
same pc, windows 11 x64
nvidia-drivers 551.23
32-bit with mastercomfig 9.10.2 (current) medium-low preset, no extra models addon
3267 frames 14.479 seconds 225.64 fps ( 4.43 ms/f) 19.617 fps variability
3267 frames 14.451 seconds 226.07 fps ( 4.42 ms/f) 17.814 fps variability
3267 frames 14.432 seconds 226.37 fps ( 4.42 ms/f) 18.379 fps variability
64-bit, same settings
3267 frames 11.552 seconds 282.82 fps ( 3.54 ms/f) 28.090 fps variability
3267 frames 11.324 seconds 288.49 fps ( 3.47 ms/f) 24.917 fps variability
3267 frames 11.335 seconds 288.21 fps ( 3.47 ms/f) 25.041 fps variability
i used default settings for the game, no cpu gimmicks
shit looks good
thanks for your work mori, really good looking website