We already have the perfect game mode, robot destruction.
Account Details | |
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SteamID64 | 76561198109079679 |
SteamID3 | [U:1:148813951] |
SteamID32 | STEAM_0:1:74406975 |
Country | United States |
Signed Up | May 19, 2020 |
Last Posted | March 30, 2024 at 7:27 AM |
Posts | 30 (0 per day) |
Game Settings | |
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In-game Sensitivity | 3 |
Windows Sensitivity | |
Raw Input | |
DPI |
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Resolution |
1920x1080 |
Refresh Rate |
144 |
Hardware Peripherals | |
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Mouse | Logitech M525 |
Keyboard | DELL KB212-B |
Mousepad | None |
Headphones | Sennheiser HD 280 pro |
Monitor | Built-In Laptop screen |
Shout out to my broadcast homies, Connie, yytrium, slideshott, rogue, Mike Lowrie, and ethn. The broadcast was amazing this year and I hope to have more overlays and things like that for next lan.
Shout out to lou for the ducks as always.
Shout out to TheFragile for running not just the tf2 tournament but pretty much every tournament there.
Shout out to the speedrunning crew.
Shout out to the neck breakers(even though they probably aren't on this site)
Shout out to this lans version of the landemic, given that it's already been discussed in this thread.
Shout out to septa and amtrak for making it possible for me to get to lan without taking my car up.
Shout out to all the volunteers and staff members of RGB lan that I didn't mention.
Shout out to everyone at the lan as a whole, especially for raising over $10,000, half of that before the lan even started.
and finally, shout out to esports.
See you all next lan
Gonna be bringing a patch or two from my department if there's anyone who wants to do a patch swap at lan. Also gonna have all my team patches sewn onto my jobshirt for lan. Also my 3ds for street pass.
In the words of Spongebob Squarepants
"well good luck with that"
I'd be down, pikmin is fun, and I'd love to see this game's version of high skill mechanics.
LFT Medic
cu@
also willing to sponsor a team's buy-in.
Also BRING THE SPONGE HUB, and I'll bring the cookies.
if this were to happen in the next 2 years would you attend?
row_https://i.imgur.com/PraLgXx.jpeg
New Team Fortress 2 Merc Revealed
nice
that's just twitch's way of making streaming through embeds as miserable as possible to stay on the site.
Conniehttps://media.discordapp.net/attachments/862849636363141142/1067328614313492500/20230121_223746.jpg
Left to right: MarioManz, Themicrocheeze, MikeLowrie, Connie-, Rogue, DolphiN
rouge lookin like that one character from inside job
Shout out to Connie for letting me produce the cast with her. That was a lot of fun, even with the scuffed audio.
Shout out to DolphiN for walking over and pointing out how scuffed the audio was to us.
Shout out to Mr. Spaghetti and Meatballs himself MarioManz for casting, the funny cardboard signs, and using Shrekhud.
Shout out to Fireside(octet, and siyo) for helping provide coverage of the tf2 tournament.
Shout out to Trip for DC'ing mid grand finals.
Shout out to Mike for casting pubg with me.
Shout out to Rouge and tonyB for casting the tf2 lower finals and grand finals.
Shout out to thefragile for admining pretty much every tourney
Shout out to the folks at Lanfest who supplied production with some nice gear for the event.
Shout out to the games vendor for the Amogus lamp and the copy of Megaman Starforce: Leo.
Shout out to Amtrak and Septa for making it possible for me to get to this lan using only public transit all the way from Virginia.
Shout out to the Driver on the Norris Town High Speed Line train who pointed me in the right direction at the 69th st. Station.
Shout out to the people who were disturbed by me walking everywhere instead of ordering delivery or getting a ride.
Shout out to all the folks who ran the LAN for putting on an amazing event.
cya @ RGB 6.
for TFTV and most casting orgs we use a tool called nodeCG for our graphics package and we have scripts that will pull log data.
I was working on a package for it but never finished it so afaik there is no open source log parser for casting.
I might go back and finish it but it requires a lot of setup to work.I.E. you need a nodeJS server
I know there are some producers who have things in the work for this but I can't comment on their work.
It's not necessarily a hard thing to do.
All logs on logs.tf can be pulled through a json file and that is typically used to display the logs.
If you want here is a link to my open source casting package for tf2. It's been a couple months since I updated so it's a case of what you see is what you get.
https://github.com/themicrocheeze/essential-score
logs.tf api about page
https://logs.tf/about#json
If you don't want to go through the trouble of setting up a server for this stuff to run on feel free to reach out and I can see what I can do.