Reflex is a blast, awesome game
Account Details | |
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SteamID64 | 76561198025810326 |
SteamID3 | [U:1:65544598] |
SteamID32 | STEAM_0:0:32772299 |
Country | United States |
Signed Up | February 17, 2014 |
Last Posted | May 28, 2024 at 2:33 PM |
Posts | 2283 (0.6 per day) |
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In-game Sensitivity | 3 |
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Raw Input | 1 |
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800 |
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xeroBrimstoneIt has been established that it's stupidly useless in general play, and then stupidly easy to use in really niche situations. Just a poorly thought out class in general.What about going engineer on mid? -Its stupid.
What about goind pyro on gully defense with disadvatage? -Its smart.
If we will look at other offclasses they have they upsides and downsides too ("they are situational") as well as pyro. Theres no reason to hate. Its just 1 out 9 of classes what has his own metagame.
The point is that the pyro's meta game is just too easy.
xeroLOL at people thinking pyro is OP. He is very situational and with only 1 gimmicky ability, if you are being raped by pyro then something is worng with the way you play.
And if pyro so easy and OP why dont we run it 24/7 in 6s?
If you would actually read anything we're saying it has been established that it's stupidly useless in general play, and then stupidly easy to use in really niche situations. Just a poorly thought out class in general.
JimiJamI worked at Office Depot too and this video gave me PTSD-like flashbacks. That store is a retard magnet for some reason
Unfortnately too many people incapable of doing home projects think they can pull it off.
Boy necroing threads is fun... How do people even find these old things?
My short take on pyro, its airblast is necessary to be useful at all, but is implemented incorrectly, free stunlock is dumb and too simple, should have been vector addition type stuff, where velocity from the pyro's blast is added to your current direction and you get redirected, retaining ability to airstrafe, or if you're a soldier falling on a pyro, its airblast only stops you or heavily slows you, stuff like that.
Also the the blast should require aim. The fact that a pyro can airblast rockets that wouldn't even have hit them is dumb, the effective box and range as it stands makes no sense.
edit: I don't like typos.
Accepted and committed to University of Illinois in Urbana Champaign
I've been experiencing what I think are microstutters, where the game freezes for a split second, and I'm not quite sure what's causing it.
mat_queue_mode -1
cl_threaded_bone_setup 0
fps_max 121
I have a dual core, 4 thread cpu (intel i5 3210m) and intel hd graphics 4000, and can keep 121 pretty steadily, but I just get the occasional hang.
Is it a result of the config or could something else be at fault?
Seems they got a fairly sizable amount of goals, from casting to organizing matches/tournaments.
They're doing a 24 hour stream right now.
What if you had another doorway smack dab in the middle at mid, so there's 3 major entrances on the ground level at mid.
It's actually Ray's hud with the QTCHud menu and a custom background. The screen between server changes where there's just stats is replaced by this gif
Edit: Not QTCHud, which looks similar, I meant Fluxhud
I can't wait for Dashner to wake up from his hibernation and see this
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For me, While the stats seem to say demo damage averages are down, all the demo mains just got better or something because stickies still hurt a lot.
Edit: One thing I noticed is demo complaining about that whole demo v demo sticky sniping shenanigans being harder.
deetrI feel like there should be a way to log in to Steam or some sort of verification so that idiots don't steal names or use stupid names. Probably not an issue now but once more people start using the site I could see it being a problem.
Integrating steam login should do it.
I hope it's not bad form to still be posting in this, but what's the difference between update rates 66 and 67? Wouldn't 67 make more sense since servers run at 66.66666... As opposed to just 66?