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SteamID64 | 76561198085393884 |
SteamID3 | [U:1:125128156] |
SteamID32 | STEAM_0:0:62564078 |
Country | England |
Signed Up | May 4, 2018 |
Last Posted | April 14, 2024 at 9:28 AM |
Posts | 140 (0.1 per day) |
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OOPS misread the thread cuz i was tired lmfao
https://www.youtube.com/watch?v=rbhRHV4XkJw forgot this video exists, wrap it up
Grix
Shoutouts to Voxi, Connor, Philip, Fischkopf and Stefan for being some of the nicest people i've ever been on a team with.
Shoutouts to literally everyone else. U were all so nice and welcoming, especially the people I got to speak 2 at length. Loved seeing u all and watching u play.
Shoutout to Salad Story (if u know u know)
jimmy_hhttps://www.youtube.com/watch?v=Z48sDxIBKZ0&ab_channel=kn
hitsound at 5 minutes in?
unreal tournament hitsound :]
Makban wrap assassin, dhit, beggars, manntreads, tomislav and loose cannon next, cheers! idc if the reasons on the forum are crap if these wepoinz are gone
I'm finding it very hard to see why you would want the beggars, tomislav or the direct hit banned considering the fact that none of these weapons are really straight upgrades. The beggars has literally been in the game for over a decade and in that timespan only a few pub youtubers and 1 competitive player (it took these players literal years of practise too btw) have gotten good enough with the gun to make it viable and run it full time. On top of dis the gun is literally amplified in NA by the fact the spoon remains unbanned in rgl, meaning u can do a crazy beggars jump and then just market garden da enemy.
I don't really see an argument for the tomi either considering the fact most of its upsides are just nonfactors in 6v6, it's not really a straight upgrade in any scenario outside of a long range kritz and even in dat case you only really see this on last holds. Stock minigun has a near identical output to tomislav in any other scenario and is even superior at some things, for example denying ubers.Idk it's hard for me to really see what arguments you have for this gun so I'd have to see ur side of da argument.
Direct hit is insane at two things but you literally just have 0 splash damage so you are forced to aim directs. -152 airshot and -130 at close range are quite strong ya but the guy on dh isn't gonna be anywhere near as impactful as a guy on stock launcher. U sacrifice a lot of what makes soldier a good class to play a scout's role basically.
I'm surprised I didn't see an actual straight upgrade on ur list which is the jag, considering dat weapon literally just completely invalidates every other wrench in 6v6 and makes the process of setting up a turtle significantly faster. Jag is just straight up better and if things are to be banned for being "Upgrades" dat weapon should be on the chopping block.
if I'm remembering correctly this isn't possible anymore on modern builds of the game due to the command (mat_showlowresimage 1?) no longer working and instead just causing your tf2 to hard crash if its in your launch options/config. Might've been more than just that command but again most of the console commands that enabled you to make your game look like dogshit have been removed or restricted to sv_cheats 1 due to "instability".
https://clips.twitch.tv/AbnegateAbrasivePassionfruitFutureMan-CxgMr1Z-JIgwE7BU we both hit it rofl